Mathematics · Professor Pi

Every card in Probability

The whole deck, in order — so you can read it through before your child ever sees it.

1 KS3-MATH-PRB-0001

What number on the probability scale is given to an event that is certain?

1

HintIt sits at the very top of the scale, where nothing else could happen instead.

WhyProbability runs from 0 for impossible up to 1 for certain, and every other event sits somewhere between. The same value can be written as a fraction, a decimal or a percentage.

2 KS3-MATH-PRB-0002

Which chance word describes a probability of exactly 0.5?

Evens

HintIt is just as likely to happen as not, like tossing a fair coin.

WhyAn evens chance means the two possibilities are equally likely. The chance words run impossible, unlikely, evens, likely and certain.

3 KS3-MATH-PRB-0003

A fair six-sided dice is rolled. What is the probability of getting a 4?

1/6

HintCount the faces that win, then compare that with how many faces there are altogether.

WhyEvery face is equally likely, so the probability is successful outcomes over total outcomes. Written as a decimal it is about 0.17.

4 KS3-MATH-PRB-0004

What does it mean to say that a dice is fair?

Every outcome is equally likely

HintNo face is favoured over any other when it is rolled.

WhyFairness is what allows a probability to be found by counting. A weighted dice needs an experiment instead, because counting no longer describes it.

5 KS3-MATH-PRB-0005

Why is it important to write out possible outcomes in a systematic order?

So none are missed or repeated

HintWorking at random makes it easy to lose your place, and a fixed order does not.

WhyWriting HH, HT, TH, TT in a fixed order guarantees the set is complete. A complete set is what makes any probability counted from it trustworthy.

6 KS3-MATH-PRB-0006

The probability of rain tomorrow is 0.3. What is the probability that it does not rain?

0.7

HintEither it happens or it does not, and those two possibilities cover everything.

WhyAll the outcomes together have a probability of 1, so the chance of an event not happening is 1 minus the chance that it does. This is often the quickest route to an answer.

7 KS3-MATH-PRB-0007

How many different outcomes are possible when two ordinary dice are rolled together?

36

HintEvery result on the first dice can pair with every result on the second.

WhyA 6 by 6 sample space grid holds one cell for each pair, making it a complete map of the possibilities. A question such as the chance of a total of 7 can then be read straight off it.

8 KS3-MATH-PRB-0008

A fair dice is rolled 60 times. About how many sixes would you expect?

10

HintMultiply the chance of the event by the number of attempts.

WhyExpected frequency is probability × trials, so a sixth of 60 gives the estimate. It predicts the long run, not the result of any one set of rolls.

9 KS3-MATH-PRB-0009

A drawing pin lands point up 30 times in 200 drops. What is the experimental probability of landing point up?

0.15

HintCompare the number of successes with the number of tries.

WhyDividing 30 by 200 gives the estimate. Experimental probability is the only route when outcomes are not equally likely, and it grows more reliable as the number of trials rises.

10 KS3-MATH-PRB-0010

Why might 100 coin tosses give 54 heads rather than 50?

Random variation

HintReal results wobble around what the theory predicts, especially over a short run.

WhyEach toss is independent, so the count drifts either side of the expected value. The more tosses are made, the closer the proportion usually gets to a half.

11 KS3-MATH-PRB-0011

What does it mean for two events to be mutually exclusive?

They cannot happen at the same time

HintIf one of them occurs, the other is ruled out.

WhyRolling a 2 and rolling a 5 on one dice are mutually exclusive, so those probabilities may be added. Events that overlap, such as even and more than 3, cannot simply be added.

12 KS3-MATH-PRB-0012

A fair coin has landed heads five times running, so the probability of heads on the next toss is still ____.

1/2

HintThe coin has no memory of what it did before, so nothing has changed.

WhyIndependent events do not influence one another, so the earlier run tells you nothing about the next toss. Believing that a tail is now due is known as the gambler's fallacy.

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Probability — all 12 KS3 flashcards, written out · aitutors.me