Every card in Probability
The whole deck, in order — so you can read it through before your child ever sees it.
- Three events have probabilities 0.35, 1/4 and 30%. As a percentage, what is the probability of the most likely one?
35
HintRewrite all three in one common form before deciding which sits highest on the scale.
WhyWritten as percentages the three are 35%, 25% and 30%, so 0.35 is the most likely. Fractions, decimals and percentages all mark positions on the same 0 to 1 scale, and converting to one form is the only fair way to rank them.
- The chance word for a probability of exactly 0.5
Evens
HintIt is just as likely to happen as not, like tossing a fair coin.
WhyAn evens chance means the two possibilities are equally likely. The chance words run impossible, unlikely, evens, likely and certain.
- A fair six-sided dice is rolled. As a fraction, what is the probability of getting a 4?
1/6
HintCount the faces that win, then compare that with how many faces there are altogether.
WhyEvery face is equally likely, so the probability is successful outcomes over total outcomes. Written as a decimal it is about 0.17.
- A dice is rolled 600 times and shows a six 180 times. What does this suggest about the dice?
It is biased towards six
HintWork out how many you would expect from a fair one, then judge whether the gap is too big to be chance.
WhyA fair dice would give about 600 ÷ 6 = 100 sixes. Getting 180 in 600 rolls is far more than random wobble over so many trials, so the experimental probability of 0.3 points to bias. The same gap in only 6 rolls would prove nothing.
- Why is it important to write out possible outcomes in a systematic order?
So none are missed or repeated
HintWorking at random makes it easy to lose your place, and a fixed order does not.
WhyWriting HH, HT, TH, TT in a fixed order guarantees the set is complete. A complete set is what makes any probability counted from it trustworthy.
- The probability of rain tomorrow is 0.3. What is the probability that it does not rain?
0.7
HintEither it happens or it does not, and those two possibilities cover everything.
WhyAll the outcomes together have a probability of 1, so the chance of an event not happening is 1 minus the chance that it does. This is often the quickest route to an answer.
- How many different outcomes are possible when two ordinary dice are rolled together?
36
HintEvery result on the first dice can pair with every result on the second.
WhyA 6 by 6 sample space grid holds one cell for each pair, making it a complete map of the possibilities. A question such as the chance of a total of 7 can then be read straight off it.
- A fair dice is rolled 60 times. About how many sixes would you expect?
10
HintMultiply the chance of the event by the number of attempts.
WhyExpected frequency is probability × trials, so a sixth of 60 gives the estimate. It predicts the long run, not the result of any one set of rolls.
- A drawing pin lands point up 30 times in 200 drops. What is the experimental probability of landing point up?
0.15
HintCompare the number of successes with the number of tries.
WhyDividing 30 by 200 gives the estimate. Experimental probability is the only route when outcomes are not equally likely, and it grows more reliable as the number of trials rises.
- Why might 100 coin tosses give 54 heads rather than 50?
Random variation
HintReal results wobble around what the theory predicts, especially over a short run.
WhyEach toss is independent, so the count drifts either side of the expected value. The more tosses are made, the closer the proportion usually gets to a half.
- The term for two events that cannot happen at the same time
Mutually exclusive
HintIf one of them occurs, the other is ruled out.
WhyRolling a 2 and rolling a 5 on one dice are mutually exclusive, so those probabilities may be added. Events that overlap, such as even and more than 3, cannot simply be added.
- A fair coin has landed heads five times running, so the probability of heads on the next toss is still ____.
1/2
HintThe coin has no memory of what it did before, so nothing has changed.
WhyIndependent events do not influence one another, so the earlier run tells you nothing about the next toss. Believing that a tail is now due is known as the gambler's fallacy.
1★ KS3-MATH-PRB-0001
2★ KS3-MATH-PRB-0002
3★ KS3-MATH-PRB-0003
4★ KS3-MATH-PRB-0004
5★ KS3-MATH-PRB-0005
6★ KS3-MATH-PRB-0006
7★ KS3-MATH-PRB-0007
8★ KS3-MATH-PRB-0008
9★ KS3-MATH-PRB-0009
10★ KS3-MATH-PRB-0010
11★ KS3-MATH-PRB-0011
12★ KS3-MATH-PRB-0012
Keep what you learn
Here, nothing is saved. In your child’s own sky every card is scheduled — it comes back just before they’d forget it — and the professor who wrote it is one tap away.